Interview with a modchip maker
I did an interview with a member of the WiiJii modchip team for nintendo-scene recently. I think it’s worth reading. I know as the person giving the interview I asked questions I was genuinely interested in knowing the answers to and to be perfectly honest almost every answer he gave surprised me on some level. It certainly gave me a different perspective on the motivations behind some of the people who make this products as well as changing my opinions of the specific product their team makes.
I’m quite interested in doing more interviews like this so if anyone knows anyone in any modchip teams or even just in the game industry, I’d be interested in getting in touch with them.
Biting the Hand
As a child, I was taught that “biting the hand that feeds you” was a rather foolish approach to life. It is often marked by a self-serving attitude or action whereby an individual causes damage to an existing relationship with a person whose normal duty it is to provide an essential good, service, or benefit to the aforementioned individual. Knowing this, I have to ask myself why Jeff Bell–whose title of “Corporate Vice President of Global Marketing, Interactive Entertainment Business” ostensibly requires him to retain good ties with those in the gaming community–would opt to commit such an egregious act against a consumer of the very products and services that Mr. Bell has been hired to promote. After careful consideration, I have come to a few conclusions–but my goal is not to answer the question for you. My hope is that more people will begin asking their own questions–in the hopes that a dialogue can be crafted between the fans of gaming and the executives that seek to popularize gaming in our culture.
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The State of NextGen Mods
The concept of hacking has been around as long as there have been things to hack. The concept of console modding has been around as long as there have been consoles to mod. Even back in the old Atari 2600 days people were tweaking their carts, writing unlicensed software and getting the console to do things above and beyond what they were designed to do. When the original Playstation became mainstream back in the late 90s, console modding experienced a significant boost in popularity. One that has only grown since, but with more complex system comes a system that is more difficult to tweak. How does the state of modding fare in the face of the new console generation? (more…)
Owning up to 3RLoD Issues
I had an article nearing completion and ready to go and then Microsoft dropped a bomb on us all; they finally owned up to the 3 Red Lights of Death issues happening across a large percentage of the Xbox 360 Consoles. so what brought it to this point? (more…)